That patch had attempted to reset Diablo 4’s balance and lay a new foundation for its future as a live service game, but it did so by slowing player progress in a number of ways, and without fixing a number of prominent player complaints around issues like storage space, itemization, and the viability of certain character classes and builds. In its latest Campfire Chat livestream, the Diablo 4 dev team set out a series of what it hopes will be fan-pleasing changes, following the Diablo community’s intense disappointment in the 1.1.0 patch that just preceded the launch of the game’s first season, Season of the Malignant, on July 20. Blizzard has vowed to “improve the effectiveness and the fun of the Sorcerer and the Barbarian” classes in the next patch for Diablo 4, which will be released next Tuesday, Aug.
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